Get into Sprints
The Sprint Series is designed for drivers who are getting started in racing. Trophies are awarded to the first three drivers in each of the four categories at the end of the season. Points awarded are fastest to slowest 20, 17, 15, 12, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1. Points are not transferable between Sprint series.
The Street Sprints are open to road registered vehicles ONLY which must be fitted with street legal tyres and exhaust. Unregistered and Race cars are permitted to run on the day, however will not be eligible for points for the Series.
Eligible cars will be divided into four categories: 4 cylinder, 6 cylinder, 8 cylinder, All Wheel Drive (AWD). Turbo-charged and or/supercharged air induction vehicles will move up by one category (except AWD). The Street Sprints will be held at Queensland Raceway (Sprint Circuit) and Lakeside Park.
Sprint Format: 4 x 4 lap sessions which count for points + extra sessions if time permits!
The Open Sprints are designed for Road registered, unregistered and race cars. From Volvo's to Formula One race cars are welcome to compete in Queensland Raceways Open Sprints.
The Open Sprints are held over 12 rounds with results counting towards the end of year trophies. The Series is divided into seven categories. Road registered: 4 cylinder, 6 cylinder, 8 cylinder and AWD Unregistered and race cars: Up to 2000cc, 2001cc to 4000cc and over 4000cc. Turbocharged and/or supercharged air induction vehicles will move up by one category (except AWD).
Sprint Format: 3 x 5 Lap (Clubman Circuit at Queensland Raceway) sessions which count for points + extra sessions if time permits.
The Midweek Sprints are the same in principal as the Open Sprints but with more track time and less cars competing. The Sprints are designed for road registered, unregistered and race cars. The Sprints are held over 12 rounds with results counting towards end of year trophies. The Series is divided into seven categories. Road registered: 4 cylinder, 6 cylinder, 8 cylinder & AWD. Unregistered and race cars: Up to 2000cc, 2001cc to 4000cc and over 4000cc. Turbocharged and/or supercharged air induction vehicles will move up by one category (expect AWD).
Sprint Format: 4 x 5 lap sessions at Lakeside Park which count for points + extra sessions if time permits; and 4 x 5 laps on the Clubman Circuit at Queensland Raceway for the Ipswich Midweek Sprints.
How Sprints are Run:
Sign on for sprints starts at 11:00am for events that DON’T have general practice beforehand.
If there is a general practice run before the Sprint, sign on will generally start at 8:00am (Lakeside Park) or 7:00am (Queensland Raceway).
For sign on you are required to have photo I.D as well as your RACERS licence (or proof of purchase of the RACERS licence i.e confirmation email). At sign on you can buy/hire your timer for the afternoon. The timer should be affixed to the front of your car with the white sticker facing either downwards (towards the track) or frontwards, there should be no metal between the timer and the track. Cars must display numbers on them, if you do not have a preferred number one will be allocated to you, laminated numbers can be picked up at sign on.
You may park in the pitlane at Lakeside or Queensland Raceway, provided there is an available spot and that the event before has finished and no longer requires the pitlane.
Driver’s Briefing for Sprints starts at 12:30pm. All driver’s MUST attend the briefing. There is a beginners Driver’s Briefing immediately after the regular briefing.
Groups for Sprints will be displayed on the window of the Tower (Lakeside Park) or of the Driver’s Briefing Room (Queensland Raceway). These groups will let you know the running order of the afternoon. Group 1 is usually the quickest group and group 4 or 5 is usually for beginners or slower cars. If your name is not listed or if you believe you are in the wrong group, please speak to the traffic manager (the person who gave the briefing).
Sprints are on track at 1:00pm.
Time sheets are printed after each run, and can be found on the wall in the Tower (Lakeside Park) or in the Driver’s Briefing Room (Queensland Raceway). Timing will be live to Natsoft for the event (Natsoft.com.au) and all times will be uploaded after the event.
In order to receive lap times at the Sprint events you will need to either purchase or hire a Westhold timer from the circuit office. The cost of buying a Westhold timer outright is $120, or you can hire a timer for $20 a day ($120 upfront. $100 will be refunded once the timer is returned in good condition at the end of the day). The average battery life of the Westhold timer is between 3-5 years (depending on usage). Westhold timers are used at both Queensland Raceway and Lakeside Park.
Should I bring ear protection?
Due to the nature of our venue, visitors can expect to experience a certain level of noise from the vehicles taking part. Reduced noise earbuds are available for all visitors, especially children, to get closer to the action without feeling uncomfortable.
Are pets allowed at the tracks?
No dogs are permitted, nor should they be left in your car or in the campsite. Only guide dogs and assistance dogs for the disabled are allowed on site.
Are there any medical facilities?
We have a dedicated Medical Room at Queensland Raceway and Lakeside Park. Staff are qualified first aiders and we always have qualified doctors and medical staff during events.
Can I bring my own food to Queensland Raceways?
Whilst we do have on site cafes at Lakeside Park and Queensland Raceway, you are welcome to bring food and beverages to either of our venues. Our facilities are perfect for a picnic whilst soaking up the entertainment on track.
What do I need to wear?
Long sleeved shirt, trousers, enclosed shoes and a AS1698 Aust. Standards helmet is the minimum apparel required. There are some exceptions to this mainly for the drift events and cruising where they need only wear t-shirt, shorts, enclosed shoes and a AS1698 Aust. Standards helmet.
For Motorcycle events -
All riding gear must be in good condition with no obvious faults or structural damage.
FULL LEATHERS ARE REQUIRED – It can be either a one-piece or two-piece that zips up all the way around.
Gloves must be leather motorcycle gloves and cover your wrists.
Footwear must be motorcycle leather boots & cover at least your ankles.
Helmets must be either Australian, Snell or ECE standard and display the relevant standards sticker. Your helmet must be full-faced the with no cracks or damage to the integrity of it.